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Vampire

Vampire

Hailing from the cursed Western Continent, Vampires attack with fearsome scythes. Upon their demise, they transform into a cloud of bats for a brutal aerial attack. Each bat has one fifth the health and damage of the Vampire.

  • Six bats appear when the vampire dies
  • These bats are the same as the bats that live in the bat tower.
  • The level of the vampire bats depend on the level of the vampire

Stats:

Vampire Bat
Barracks level: 14 -
Favorite target: Any Any
Damage type: Melee Ranged
Targets: Ground Ground
Housing space: 10 -
Category: Monster Villager
Training time: 10m -
Movement speed: 15.0 17.5
Attack time: 1.5s 1.5s
Attack range: 0.6 2.0

Upgrades:

Vampire
Level Damage per second Damage per attack Hit points Training cost Upgrade cost Upgrade time Training grounds level
1 117 175 600 6,000 - - -
2 167 250 800 7,000 3,000,000 2d 10
3 217 325 1,000 8,000 4,000,000 3d 11
4 267 400 1,200 9,000 6,000,000 4d 12
5 333 500 1,500 10,000 8,000,000 5d 13
6 400 600 1,800 12,000 10,000,000 6d 15
7 467 700 2,100 14,000 13,000,000 7d 17
8 533 800 2,400 16,000 16,000,000 8d 19
9 600 900 2,646 18,000 19,000,000 9d 21
10 667 1,000 2,917 20,000 23,000,000 10d 23
11 733 1,100 3,216 22,000 23,000,000 10d 25
12 800 1,200 3,546 24,000 24,000,000 10d 27
Bat
Level Damage per second Damage per attack Hit points
1 23 35 120
2 33 50 160
3 43 65 200
4 53 80 240
5 67 100 300
6 80 120 360
7 93 140 420
8 107 160 480
9 120 180 529
10 133 200 583
11 147 220 643
12 160 240 709