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Mind flayer tower

Mind flayer tower

This mysterious tower will take over the mind of an attacking unit, making it turn against its allies until the tower is disabled or destroyed. (or until the unit is killed)

  • The cool-down on the mind-control is 20 seconds
  • Units such as the Lone Wolf which are controlled by the mind flayer tower do not heal. Instead it multiplies the hit points of the controlled unit by 2 from level 14 on.
  • The mind flayer tower can only control 1 unit at a time
  • This is the alternate form of the silence tower unlocked at level 12


Stats:

Town Center level: 23
Damage type: Single
Targets: Air & Ground
Ammunition Infinite
Category: Defences
Cost type: Gold
Attack time: 6.0s.
Attack range: 10.0

Upgrades:

Level Controlled unit hit point multiplier Hit points Upgrade cost Upgrade time Town centre level Buildings available
12 x1 1,650 - - 23 3
13 x1 1,725 14,000,000 8d 24 3
14 x2 1,800 15,000,000 9d 25 3
15 x2 1,875 16,000,000 10d 26 3
16 x2 1,950 18,000,000 10d 27 3
17 x2 2,025 20,000,000 10d 28 3
18 x2 2,100 21,000,000 10d 29 3